![]() It is also possible to fight with the magic, ranging and summoning skills. The amount of experience is determined by the level differences between the fighting players. For every successful hit landed on the opponent, attack experience is gained, and dodging a hit gives defense experience. Harvesting some materials requires different tools.įighting is broken into attack and defense skills, which the player can improve by fighting monsters or players. These items can be used for creating items or be sold to NPCs or other players. ![]() Harvesting involves the gathering of resources, such as flowers, minerals and ores. If the player succeeds, the item appears in their inventory and they will receive experience. Success chance is defined by skill level and the item's level. If mixing fails, the materials may be lost. The items can be created by inserting certain materials into the manufacturing window and attempting to mix them. The productive skills are called alchemy, crafting, magic, manufacturing, potion making, and tailoring. All skills increase the "overall" experience, rewarding players with "pickpoints", with which they can further build their characters. In-game activities include exploring the 39 different outside maps (plus numerous insides and caves), questing, socializing with other players, player killing, and improving skills by fighting, gathering resources and creating items. An Android version is also available, so the game can be run on almost all Android devices such as smart phones, TV Android boxes, and so on. System requirementsĪ computer with a 3D-accelerated graphics card and an internet connection is needed to play Eternal Lands.Įternal Lands supports the Microsoft Windows, Android, Linux, FreeBSD and Mac OS X operating systems and the X86, X86_64, IA64 and PowerPC architectures. The last three races are pay-to-play races a player must pay money to play a character of one of these races.Įternal Lands does not have fixed character classes, and it is possible for any player to improve any of the 12 skills in the game. There are six races available: Humans, elves, dwarves, Humans bleus, Kultar and elves black. Skills, abilities and alignments are automatically given initial values. Players begin play by selecting the race, name and appearance of their character. It consists of 14 main maps, seven storages, two main PK ( player kill) maps, and the only spot to find the Wraith, who can provide various benefits to players in exchange for "pickpoints". Seridia is the first continent, and the place in which new players spawn. It is made of up two main continents on the world of Draia: Seridia and Irilion. There are historic elements, such as medieval architecture and weaponry, along with fictional elements such as other humanoid races and magic. WfLoadSkin( 'Vector' ) If you have just modified LocalSettings.php Double-check the skin names for typos.The setting is a medieval fantasy world. You can paste the following lines into LocalSettings.php to enable all installed skins: wfLoadSkin( 'MonoBook' ) If you have just upgraded MediaWiki MediaWiki 1.24 and newer no longer automatically enables installed skins (see Manual: Skin autodiscovery). Downloading individual skin tarballs from .ĭoing this should not interfere with your git repository if you're a MediaWiki developer.You can copy and paste the skins/ directory from it. Downloading the tarball installer, which comes with several skins and extensions. ![]() Try installing some skins from 's skin directory, by: If you have just installed MediaWiki You probably installed from git, or directly from the source code using some other method. See Manual: Skin configuration for information how to enable them and choose the default. ![]() Your installation seems to include the following skins. Whoops! The default skin for your wiki, defined in $wgDefaultSkin as elwiki, is not available.
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